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3D DREAMS

Another test to see how much can be dynamically remapped on the fly. We wanted to change the texture map to anything, including text, and it is possible (maybe even more so with version 2.5 of the xtra) but you had to use the picture() function in director to convert text to a bitmap, then map it on...


Texture Mapping:
setTexture3d member("IMAC"), "Fimage" -- this sets the texture map for the ball floating about

Supposed to be able to use:

  • bitmaps
  • text cast members
So far it will only set bitmaps and revert to the original texture map. If you try to set the text as the texture then reset it... you're in for a lovely crash--on some machines... others... its does nothing

comments:Dave